Package: ruby-eventmachine Version: 1.0.7-4+0~20200326144040.25+wheezy~1.gbp4194af Architecture: amd64 Maintainer: Debian Ruby Extras Maintainers Installed-Size: 609 Depends: ruby | ruby-interpreter, libc6 (>= 2.4), libgcc1 (>= 1:4.1.1), libssl1.0.0 (>= 1.0.0), libstdc++6 (>= 4.2.1), libruby1.9.1 (>= 1.9.3~rc1) Homepage: http://rubyeventmachine.com Priority: optional Section: ruby Filename: pool/main/r/ruby-eventmachine/ruby-eventmachine_1.0.7-4+0~20200326144040.25+wheezy~1.gbp4194af_amd64.deb Size: 171830 SHA256: d4476bdc951669575a4d5d9454a10719d876da63d73bd9ec76e8b81f75912fc8 SHA1: c4aac41fc12f1037736a9297491f0a21f525d813 MD5sum: 20b0100aacafafbb7bddd8f1a60343d7 Description: Ruby/EventMachine library EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required. Ruby-Versions: ruby1.9.1