Package: ruby-eventmachine Version: 1.0.7-4+0~20200326144043.25+wheezy~1.gbp4194af Architecture: i386 Maintainer: Debian Ruby Extras Maintainers Installed-Size: 594 Depends: ruby | ruby-interpreter, libc6 (>= 2.4), libgcc1 (>= 1:4.1.1), libssl1.0.0 (>= 1.0.0), libstdc++6 (>= 4.2.1), libruby1.9.1 (>= 1.9.3~rc1) Homepage: http://rubyeventmachine.com Priority: optional Section: ruby Filename: pool/main/r/ruby-eventmachine/ruby-eventmachine_1.0.7-4+0~20200326144043.25+wheezy~1.gbp4194af_i386.deb Size: 173478 SHA256: 9a23db302be4f253e323069b87305657aec5fa8c6fd678a370b77dd1fd5ece66 SHA1: b3bf0baecbebd572219cba63c7c97a9d64be801b MD5sum: 419be286259125cfb5923c6f267f3fd0 Description: Ruby/EventMachine library EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required. Ruby-Versions: ruby1.9.1